BUS-136
        This course introduces the major business aspects of the Esports industry. Topics including Esports origins, governance, management, leadership, communications, finance, law, marketing, and event planning. Upon completion, students should be able to apply business concepts to the Esports industry.
- Prerequisite: None
 - Corequisite: None
 
| Class Hours | 3 | 
|---|---|
| Lab Hours | – | 
| Clinic, Coop, or Shop Hours | – | 
| Credit Hours | 3 |